Cost | Attack Type. |
---|
10 | Cause light wounds (7hp damage). |
---|
15 | Magic missile (5 missiles; 1d6+1 damage each). |
---|
20 | *Flaming (6T; +2 vs. hippogriffs pegasi; rocs; trolls or +3 vs. treants; undeads). |
---|
25 | Cause disease (30') No effect vs. Immortals. |
---|
30 | Cause serious wounds (14hp damage). |
---|
30 | *Extinguishing (6T; douse normal flame; double bonuses vs. fire using creatures). |
---|
35 | Cause critical wounds (21hp damage). |
---|
35 | *Bearhug (1T). |
---|
40 | Poison (Touch). |
---|
40 | Dispel evil (30'; 1T) No effect vs. Immortals. |
---|
40 | *Electricity (Special; 6d6 damage to melee attackers). |
---|
45 | Cloudkill (1'; 6T less 5HD must make ST vs. poison or die). area effect 30'x20' No effect vs. Immortals. |
---|
45 | Ice storm (120'; 20d6 damage in 20' cube). |
---|
50 | Death spell (240' slay up to 32HD(7th level or below) creatures in 60' cube). No effect vs. Immortals. |
---|
50 | Finger of Death (60') No effect vs. Immortals. |
---|
50 | *Poison gas breath (3r; 20' cube) No effect vs. Immortals. |
---|
50 | *Slicing (6T; Instantly kill on roll of 19-20). Immortal victim only take double damage. |
---|
55 | Fireball (240'; 20d6 damage). |
---|
60 | *Fire breath (30'x10'; damage equals 1/2 of user's hp. up to 70). |
---|
60 | *Ice breath (30'x10'; damage equals 1/2 of user's hp. up to 70). |
---|
60 | Lightning bolt (180'; 20d6 damage; 60'x5'). |
---|
65 | *Acid breath (30'x5'). |
---|
65 | Delayed blast fireball (240'; delay of 0-60 rounds at caster choice; 20d6 damage). |
---|
75 | Explosive cloud (1'; 6T; 20'x30'x30',20hp per round). |
---|
80 | Disintegrate (60'; 1 creature). An Immortal suffers 6d10 damage. |
---|
85 | Power word kill (120'; kill 60hp, or stun 60-100hp for 4T). No effect vs. Immortals. |
---|
90 | Obliterate (60'; Automatically slays up to 7HD; 8-12HD save at -4, above 12HD take 6d10 damage). No effect vs. Immortals. |
---|
100 | Meteor swarm (240'; 4 for 8d6+8d6 or 8 for 4d6+4d6). |
---|
Cost | Attack Type. |
---|
10 | Cause fear(120'; 2T). No effect vs. Immortals. |
---|
15 | Sleep(240'; 20T; up to 20HD). No effect vs. Immortals. |
---|
20 | Charm person(120'). No effect vs. Immortals. |
---|
25 | Confusion(120'; 12r; up to 18 creatures in 30' radius). No effect vs. Immortals. |
---|
30 | Charm monster(120'; 12r; 18 creatures at 3HD or less, or 1 at 3+ HD). No effect vs. Immortals. |
---|
30 | *Calm others(120'; up to 40HD). |
---|
35 | *Control plants(All in 30'x30'; 20T). |
---|
40 | Feeblemind(240'; -4 to ST, Int score becomes 2). No effect vs. Immortals. |
---|
45 | Charm plant(120'; 3 months; 1 tree or 6 bushes or 12 shrub or 24 small plants). |
---|
50 | Geas(30'). No effect vs. Immortal. |
---|
60 | *Control animals(20T; up to 40HD, 20 creatures). |
---|
70 | *Control lesser undead(20T; up to 9HD or less, 20HD total, 10 individual creature). |
---|
75 | Mass charm(120'; 30HD, -2 to ST). No effect vs. Immortals. |
---|
80 | Open mind(Touch; -8 to ST). No effect vs. Immortals. |
---|
85 | *Control giants(20T; one type, 4 creatures). |
---|
90 | *Control greater undead(20T; any HD, 40HD of creatures, up to 20 individual creatures). |
---|
95 | *Control dragons(20T; one type, 3 small dragons or one large). |
---|
100 | *Control humans(20T; up to 7HD humans, 40HD total, up to 20 individual creatures). |
---|
Cost | Attack Type. |
---|
10 | Web(10'; 10'x10'x10'; 48T). |
---|
15 | Hold animal(180'; 40T; one type, 4 creatures). |
---|
20 | Hold person(120'; 40T; up to 4 creatures). |
---|
25 | Slow(240'; 3T; up to 24 creatures, 30' radius). No effect vs. Immortals. |
---|
35 | Hold monster(120'; 46T; up to 4 creatures). |
---|
45 | Turn wood(30'; 40T; 120'x60'). |
---|
50 | Flesh to stone(120'; 1 creature or 10' cube). No effect vs. Immortals. |
---|
60 | Power word stun(120'; up to 35hp = 12r, 36-70hp = 6r). No effect vs. Immortals. |
---|
75 | Dance(Touch; 8r; -4 to ST & +4 penalty to AC). |
---|
85 | Power word blind(120'; up to 40hp = 4days, 41-80hp = 2d4hours). |
---|
100 | *Life Trapping. |
---|
100 | Maze(60'; 6T to 4r, depending on Intelligence). |
---|
500 | *Immortal life trapping. |
---|
Cost | Attack Type. |
---|
10 | Blight(60'; 6T; 20'sq. -1 to ML, attack, and damage rolls). |
---|
15 | Darkness(120'; 46T; 30' diameter). |
---|
20 | Light(120'; 46T; 30' diameter). |
---|
20 | *Set normal trap, 50%(6T). |
---|
20 | *Turn undead as 6th level cleric(1T). |
---|
25 | Curse(Touch). |
---|
25 | *Disarm attack(6T). |
---|
30 | Continual darkness(120'; 30' radius). |
---|
30 | *Pick pockets, 50%(6T). |
---|
35 | *Draining(1 blow; drain 1 level or HD). Used vs. Immortals, drains 25TP per blow). |
---|
40 | Silence 15' radius(180'; 12T). |
---|
45 | Polymorph other(60'; new form can have up to twice the HD of old form). Used against Immortal, the victim can return to normal immediately. |
---|
45 | *Turn undead as 12th level cleric(2T). |
---|
50 | Babble(60'; 40T). |
---|
50 | *Flying(1T/ 10r). |
---|
55 | Dispel magic(120'; 20'cube). |
---|
55 | *Pick pockets, 75%(6T). |
---|
60 | Appear(240'; 1T; 20' cube). |
---|
65 | *Set normal trap, 90%(6T). |
---|
70 | *Draining(1 blow; drain 2 levels or HD). Used against Immortal, drains 50TP per blow. |
---|
70 | Turn undead as 24th level cleric(3T). |
---|
75 | Polymorph any object(240'; 40-240T; 10'cube). |
---|
80 | *Pick pockets, 100%(6T). |
---|
90 | *Anti-magic ray(1T; 100%). |
---|
100 | *Blasting(60'x20'; 2d6 damage and deafen). |
---|
250 | *De-power(Permanent; Touch; Destroys 100PP; requires one Hierarch from each Sphere to activate). |
---|
Cost | Attack Type. |
---|
10 | Bless(60'; 6T; 20 sq., +1 to ML, attack0, and damage rolls). |
---|
15 | *Weapon damage bonus +2(1T). |
---|
20 | *Attack roll bonus +2(1T). |
---|
20 | *Turn undead bonus +2 to roll, 1d6 to HD(1T). |
---|
25 | *Leap to 30', +2 attack roll bonus with leap attacks(1T). |
---|
25 | *Weapon damage bonus +3(1T). |
---|
25 | *Weapon strength bonus +1(1T). |
---|
30 | *Attack roll bonus +3(1T). |
---|
30 | *Spell damage bonus, +1 pt per die(1 spell). |
---|
30 | Striking(30'; 1T; +1d6 damage). |
---|
35 | *Weapon damage bonus +4(1T). |
---|
40 | *Attack roll bonus +4 to roll(1T). |
---|
40 | *Turning undead bonus +4 to roll, +2d6 to HD(1T). |
---|
40 | *Weapon strength bonus +2(1T). |
---|
45 | *Weapon damage bonus +5(1T). |
---|
50 | *Attack roll bonus +5(1T). |
---|
50 | *Leap to 60', +4 attack roll bonus with leap attacks(1T). |
---|
55 | *Spell damage bonus, +2 pts per die(1 spell). |
---|
55 | *Weapon strength bonus +3(1T). |
---|
60 | *Turn undead bonus +6 to roll, +3d6 to HD(1T). |
---|
70 | *Weapon damage bonus: double weapon damage(1T). |
---|
70 | *Weapon strength bonus +4(1T). |
---|
75 | *Leap to 90', +6 attack roll bonus with leap attacks(1T). |
---|
80 | *Spell damage bonus, +3 pts per die(1 spell). |
---|
85 | *Smash attack(1T). |
---|
85 | *Weapon strength bonus +5(1T). |
---|
90 | *Weapon damage bonus: triple weapon damage(1T). |
---|
100 | *Spell damage bonus, +4 pts per die(1 spell). |
---|
Cost | Power |
---|
10 | *Detect new construction(60'; 36T). |
---|
10 | Read languages(6T). |
---|
10 | Read magic(3T). |
---|
10 | *Timekeeping(24 hours from 1 mark). |
---|
15 | *Detect slopes(30'; 36T). |
---|
15 | Speak with animals(30'; 6T). |
---|
20 | Infravision(Touch; 1 day; see to 60'). |
---|
25 | *Hear noise, 50%(12T). |
---|
25 | Speak with the dead(30'; 3 questions). |
---|
30 | Speak with plants(30'; 3T). |
---|
30 | *Tracking(6 hours; 90% outdoor, 50% indoor). |
---|
30 | *Communication, lesser(with artifact creator only; 6T). |
---|
35 | *Find secret doors(10'; 6T). |
---|
50 | *Communication, greater(6T). |
---|
50 | *Hear noise, 90%(24T). |
---|
50 | Lie detection(120'; 3T). No effect vs. Immortals. |
---|
60 | Speak with monsters(6T). |
---|
70 | *Tracking(6 hours; 90% anywhere). |
---|
75 | *Hear noise, 140%(36T). |
---|
80 | *X-ray vision(30'; 1T). |
---|
Cost | Power |
---|
10 | *Climb walls, 70%(12T). |
---|
15 | Levitate(46T). |
---|
15 | *Tree movement(12T). |
---|
20 | *Climb walls, 80%(12T). |
---|
20 | Plant door(40T). |
---|
25 | *Climb walls, 90%(12T). |
---|
25 | Dimension door(10'; 1r; 360'). |
---|
25 | Fly(40+1d6T; MV 360'). |
---|
30 | *Gaseous form(3T). |
---|
30 | Haste(240'; 3T; 24 creatures within 60'). |
---|
35 | *Move silently, 50%(6T). |
---|
35 | Pass plant(300-600 yards). |
---|
35 | *Web movement(12T). |
---|
40 | *Climb walls, 100%(12T). |
---|
40 | Telekinesis(120', 6r, carry 8000cn; MV20' per round). |
---|
45 | Transport through plants(self and two additional creatures). |
---|
50 | Teleport(10'). |
---|
55 | *Climb walls, 110%(12T). |
---|
55 | *Move silently, 70%(6T). |
---|
60 | *Burrowing(6T; MV 10', 30', or 60'). |
---|
65 | *Plane travel(self only; 1 shift). |
---|
70 | *Climb walls, 120%(12T). |
---|
75 | *Move silently, 90%(6T). |
---|
80 | Travel(40T; MV 360', or 720' gaseous). |
---|
85 | Teleport any object(1 creature, object 10' cube, or self safely; others save at -2). |
---|
90 | Word of recall(Instantaneous). |
---|
Cost | Power |
---|
10 | *Container, to 5,000cn(6 hours). |
---|
10 | Floating disc(6T, 5,000cn). |
---|
15 | *Buoyancy, to 10,000cn(6T). |
---|
20 | *Container, to 10,000cn(6 hours). |
---|
30 | *Container, to 15,000cn(6 hours). |
---|
30 | *Buoyancy, to 20,000cn(6T). |
---|
40 | *Container, to 20,000cn(6 hours). |
---|
45 | *Buoyancy, to 40,000cn(6T). |
---|
50 | *Container, to 25,000cn(6 hours). |
---|
60 | *Container, to 30,000cn(6 hours). |
---|
60 | *Buoyancy, to 80,000cn(6T). |
---|
70 | *Container, to 35,000cn(6 hours). |
---|
75 | *Buoyancy, any weight(36T). |
---|
80 | *Container, to 40,000cn(6 hours). |
---|
90 | *Container, to 50,000cn(6 hours). |
---|
Cost | Power |
---|
15 | Produce fire(2T). |
---|
20 | Create water(6T; 50 gallons). |
---|
30 | Summon animals(360'; 3T). |
---|
35 | Create food(10'; food for 400 men and mounts). |
---|
40 | Create normal animals(30'; 10T; 1-6 creatures). |
---|
45 | Create normal monsters(30'; 2T; 40HD total). |
---|
50 | Animate dead(60'; 40HD). |
---|
60 | Animate objects(60'; 6T; 4,000cn). |
---|
70 | Sword(30'; 40r; As two-handed sword, 2 attacks per round). |
---|
75 | *Create normal objects(up to 1,000cn). |
---|
80 | Clone(10'). No effect vs. Immortals. |
---|
90 | Create magical monsters(60'; 3T; 40HD total). |
---|
100 | Create any monster(90'; 4T; 40HD). |
---|
Cost | Power |
---|
10 | Purify food and water(10'; 6 waterskin or 12 unpreserved rations of food or 1 preserved ration). |
---|
10 | *Repair normal objects(up to 1,000cn). |
---|
15 | *Change odors(30' cube). |
---|
15 | *Change tastes(40 meals or 20 cu.ft.). |
---|
20 | Hold portal(12T). |
---|
30 | *Remove traps, 50%(6T). |
---|
30 | Wizard lock(10'). |
---|
35 | *Create magical aura(120'; 3T; 40'cube). |
---|
40 | Magic door(10'; 7 uses). |
---|
40 | *Repair temporary magical object(1 object). |
---|
50 | *Rulership(+10 to +50 confidence). |
---|
60 | Magic lock(10'; 7 uses; 10' sq.). |
---|
60 | *Remove traps, 75%(6T). |
---|
70 | Remove barrier(60'). |
---|
70 | *Repair permanent magical object(1 object). |
---|
75 | *Victory(+25 to War Machine combat results roll; loss results on CRT limited to 91-100 results). |
---|
80 | Metal to wood(120'; 2,000cn). |
---|
85 | Close gate(30'). |
---|
90 | Permanence(10'). |
---|
90 | *Remove traps, 100%(6T). |
---|
95 | Gate(30'; 1T or d%T). |
---|
100 | Timestop(1d4+1 rounds). |
---|
250 | *Spell generation(provides spell to clerics when Immortal is absent). |
---|
Cost | Power |
---|
10 | *Open locks, 60%(6T). |
---|
15 | Warp wood(240'; 40 arrows). |
---|
20 | Growth of animal(120'; 12T; 2x Size). |
---|
20 | Knock(60'). |
---|
25 | Growth of plants(120'; 3,000 sq.ft.). |
---|
25 | Heat Metal(30'; 7r). |
---|
25 | *Open locks, 70%(6T). |
---|
25 | Shrink plants(120'; 3,000 sq.ft.). |
---|
30 | Controls winds(40T; 400'). |
---|
30 | Harden(120'; 3,000 sq.ft. x10'). |
---|
35 | Control temperature 10' radius(40T; 50 degrees). |
---|
35 | Dissolve(120'; 3-18 days; 3,000 sq.ft.x10'). |
---|
40 | Lower water(240'; 10T; water to 1/2 height). |
---|
40 | *Open locks, 80%(6T). |
---|
45 | Passwall(60'; 6T; 5'x10'). |
---|
50 | Move earth(240'; 6T). |
---|
55 | *Open locks, 90%(6T). |
---|
55 | Summon weather(240T; 30 miles). |
---|
60 | Reverse gravity(90'; 30'cube). |
---|
70 | *Open locks, 100%(6T). |
---|
80 | Weather control(concentration; 240 yards). |
---|
85 | *Open locks, 110%(6T). |
---|
90 | Earthquake(120 yards; 1T; 175'sq.). |
---|
100 | Wish. |
---|
Cost | Power |
---|
10 | Remove fear(3T; +6 save). |
---|
15 | Cure light wounds(cure 7hp). |
---|
20 | Cure blindness(Touch). |
---|
20 | Cure disease(30'). |
---|
25 | Free person(120'; up to 4 creatures). |
---|
25 | Cure serious wounds(cure 14hp). |
---|
30 | Neutralize poison(Touch). |
---|
35 | Cure critical wounds(cure 21hp). |
---|
40 | Free monster(120'; up to 4 creatures). |
---|
45 | Remove geas(30'). |
---|
50 | Stone to Flesh(120'; 10'cube). |
---|
60 | Raise dead(120'; 132 days dead). |
---|
70 | Remove curse(Touch). |
---|
85 | Raise dead fully(60' up to 8 years dead). |
---|
90 | Restore(Touch). |
---|
95 | *Regeneration(3hp per round for 1T). |
---|
100 | Heal(Touch). |
---|
100 | *Automatic healing(self only). |
---|
Cost | Power |
---|
10 | *Memorize +1 spell bonus level. |
---|
20 | *Armor class bonus -2(6T). |
---|
20 | *Ability score bonus(6T; 1 random score). |
---|
20 | *Memorize +2 bonus spell levels. |
---|
25 | *Parry(6T). |
---|
25 | *Saving throws bonus +1(1T). |
---|
30 | *Hit point bonus +1 per HD(1T). |
---|
30 | *Memorize +3 bonus spell levels. |
---|
35 | *Dodge normal missiles(1T; save vs. wands to avoid damage). |
---|
35 | *Size control(6T; 3'' to 18'). |
---|
40 | *Ability score bonus(Duration 2 random scores). |
---|
40 | *Armor class bonus -4(6T). |
---|
40 | *Memorize +4 bonus spell levels. |
---|
45 | *Elasticity(12T; take 1/2 damage from blunt weapons). |
---|
50 | *Dodge any missiles(1T; save vs. wands to avoid damage). |
---|
50 | *memorize +5 bonus spell levels. |
---|
50 | *Saving throws bonus +4(6T). |
---|
60 | *Ability score bonus(6T; 3 random scores). |
---|
60 | *Armor class bonus -6(6T). |
---|
60 | *Hit point bonus +2 per HD(6T). |
---|
60 | *Memorize +6 bonus spell levels. |
---|
65 | *Dodge directional attacks(1T; save vs. wands to avoid damage). |
---|
65 | Polymorph self(46T). |
---|
70 | *Memorize +7 bonus spell levels. |
---|
75 | *Saving throws bonus +6(6T). |
---|
80 | *Ability score bonus(6T; 4 random scores). |
---|
80 | *Armor class bonus -8(6T). |
---|
80 | *Memorize +8 bonus spell levels. |
---|
85 | *Inertia control(4 hours; 1 object). |
---|
90 | *hit point bonus +3 per HD(1T). |
---|
90 | *Memorize +9 bonus spell levels. |
---|
100 | *Ability score bonus(6T; all scores). |
---|
100 | *Armor class bonus -10(6T). |
---|
100 | *Memorize +10 bonus spell levels. |
---|
100 | Shapechange(40T; any creature or object 40'/4,000cn). |
---|
Cost | Power |
---|
10 | Shield(6T). |
---|
15 | *Anti-magic 10%(6T). |
---|
15 | Mindmask(Touch; 12T). |
---|
15 | *Reflection(6T). |
---|
15 | Water breathing(30'; 1day). |
---|
20 | *Defending(6T; weapon bonuses can apply to AC instead). |
---|
20 | Invisibility. |
---|
20 | *Immune to disease(Touch; 18T). |
---|
25 | Invisibility 10' radius(120'). |
---|
30 | *Immune to paralysis(Touch; 6T). |
---|
30 | *Security(trap 5 items, alarm only). |
---|
35 | *Anti-magic 20%(6T). |
---|
40 | *Immune to poison(18T; self only) |
---|
50 | *Immune to aging attacks(Touch; 18T). |
---|
55 | *Anti-magic 30%(6T). |
---|
60 | Mass invisibility(240'; 60'sq./300 mas-size). |
---|
65 | Survival(48 hours). |
---|
70 | Statue(80T; +2 initiative). |
---|
75 | *Anti-magic 40%(6T). |
---|
80 | *Immune to energy drain(Touch; 6T). |
---|
80 | Mind barrier(10'; 48 hours; +8 to pertinent saving throws). |
---|
85 | *Protection from magical detection(6T; self & items). |
---|
95 | *Anti-magic 50%(6T). |
---|
100 | *Luck(1T; choose result of 1 roll). |
---|
100 | Immunity(40T; blocks spells level 1-3 and half effect of spells level 4-5; no damage from normal or silver weapon attacks and half damage from mortal magical weapons; no effect vs. Immortals). |
---|
100 | *Immune to breath weapons(Touch; 1T). |
---|
Cost | Power |
---|
10 | Ventriloquism(90'; 3T). |
---|
15 | Confuse alignment(Touch; 40T). |
---|
20 | Obscure(40T; 400'sq./40'high). |
---|
25 | Mirror image(6T; 5 false images). |
---|
30 | *Hide in shadows, 30%(6T). |
---|
30 | Massmorph(240'; 100 man-size). |
---|
35 | Hallucinatory terrain(240'). |
---|
40 | *Merging(18T; 7 creatures). |
---|
45 | *Hide in shadows, 50%(6T). |
---|
50 | *Phantasmal force(240'; 40'cube). |
---|
60 | *Hide in shadows, 70%(6T). |
---|
70 | Projected image(240'; 6T). |
---|
90 | *Blend with surroundings(6T). |
---|
Cost | Power |
---|
10 | Resist cold(12T; +2 to ST vs. cold attacks, -1 pt of cold damage per die; 30' radius). |
---|
10 | Protection from evil(6T). |
---|
15 | Resist fire(6T; +2 to ST vs. fire attacks, -1 pt of fire damage per die). |
---|
20 | Protection from normal missiles(30'; 12T). |
---|
20 | *Protection from some creatures(6T; up to 5HD). |
---|
25 | *Protection from evil 10' radius(12T; +1 to saving throws). |
---|
25 | *Bug repellant(40T; +4 to ST vs. summoned/controlled bugs). |
---|
25 | Ice walls(120'; 12T; 1,200sq.ft.). |
---|
25 | Wall of fire(60'; Concentration; 1,200sq.ft.). |
---|
30 | Anti-plant shell(6T). |
---|
30 | Protection from poison(Touch; 40T; +4 vs. breath). |
---|
35 | Wall of stone(60'; 1,000cu.ft.). |
---|
35 | *Shelter. |
---|
40 | Protection from lightning(Touch; 40T; 40HD). |
---|
40 | *Protection from many creatures(6T; up to 10HD). |
---|
45 | Anti-animal shell(40T). |
---|
50 | Wall of iron(120'; 500sq.ft.). |
---|
60 | *Protection from most creatures(6T; up to 15HD). |
---|
70 | Barrier(12T; 7d10 damages). |
---|
75 | Anti-magic shell(12T). |
---|
80 | Force field(120'; 6T; 5,000sq.ft.). |
---|
85 | *Protection from all creatures(6T). |
---|
100 | Prismatic wall(60'; 6T; 10' radius or 500sq.ft.). |
---|
Source: Dungeons & Dragons Set V, Immortal's Rules. TSR 1992.
(c)1992. TSR, Inc. All Rights Reserved.